Issue: Setting up the project
Breach » Devlog
Below, I will present the main challenges I found since last post and how I overcame them:
I've been working on spawning the game objects and researching how to do so using AR Raycast Manager. In the research I learned that AR Origin session was deprecated and I should use XR Origin instead.
- Challenge: AR Origin Session deprecated but XR Origin not working because AR Origin Session is the one with the AR Raycast Manager component; Additionally, once the project is set up to work with XR Origin, the component AR Origin Session can not be added.
- Action: Created from scratch a new project using the deprecated AR Origin Session.
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Breach
AR first person survival game for Android
Status | In development |
Author | limonsa |
Genre | Survival |
More posts
- RetrospectiveOct 03, 2023
- Sprint endingOct 02, 2023
- Pilot testing timeSep 28, 2023
- Issue: AR game interaction redesignSep 26, 2023
- Project HealthSep 21, 2023
- Issue: Input Actions vs Enhanced Touch APISep 13, 2023
- UML diagramsSep 06, 2023
- From brainstorming to Epic buildingSep 05, 2023
- The adventure startsSep 03, 2023