Issue: Input Actions vs Enhanced Touch API
Breach » Devlog
Below, I will present the main challenges I found since last post and how I overcame them:
I've been working on the game's Input System for Touch interaction, and researching how to do so using the new Unity Input System. I build my Input Action and Action Maps.
- Challenge: Unity recommends using the Enhanced Touch API when pooling Events frequently instad of Input Action.
- Action: I build the game's Touch Input Manager to polling the actions directly from the script using Enhanced Touch API.
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Breach
AR first person survival game for Android
Status | In development |
Author | limonsa |
Genre | Survival |
More posts
- RetrospectiveOct 03, 2023
- Sprint endingOct 02, 2023
- Pilot testing timeSep 28, 2023
- Issue: AR game interaction redesignSep 26, 2023
- Project HealthSep 21, 2023
- Issue: Setting up the projectSep 13, 2023
- UML diagramsSep 06, 2023
- From brainstorming to Epic buildingSep 05, 2023
- The adventure startsSep 03, 2023